A Happy Mac-er
Today I received the MacBook I ordered this weekend, and I have two I need to thank. First off, God has blessed me so much lately I can't go off on a tear about someone else until I mention him. Secondly, I have to thank Apple for their generosity.
When I placed my order with Apple Sunday, I bought the middle of the road 2.2Ghz with 1GB of ram and a 120GB hard drive. It hit a road block Monday when my credit card hit a daily limit and I had to pay it in chunks each day for a while. A little disappointing because I was expecting it sooner.
When I woke up this morning, I got up to look at things and noticed that Mac had updated their lineup and I could have gotten a better computer with twice the memory for the same price. I couldn't believe it and thought, just my luck. When I got home from work I found it waiting for me on the bar. I opened it up, and low and behold it was the newer MacBook. I was shocked needless to say.
This computer is very fast, and has a lot of useful functionality. Right now I am modifying Aeges Road trying to get all of it to work on Mac. I have found a few OpenGL gliches in the level editor and the console with the Intel graphics, but none of them are show-stoppers, just visual oddities. I am also having a few other problems, but I am unsure whether this has to do with the Mac difference, or the fact that I upgraded to 1.7 in the process. I am about to download the old version and find out. I am also trying to get used to Jedit again. Besides text mate, any Mac torque scripters know of a better script editor?

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