Bard To Death: Version 0.2
This week Bard to Death hit a bit of a dead spot this week due to employment shifts. I just put 30 minutes worth of time into the game to add some more of Jay Jay’s sounds. Last week however, we managed to get a laundry list of things done. I know I am going to leave something out because it’s not fresh on my mind, but here goes.
New in version 0.2:
- Animated character
- Animated monster
- Menu sounds
- Equipable character (weapon only)
- Equipped items change character (weapon only)
- Random barrel loot (only 2 items right now)
- Load screen
- Smarter AI
- Lots of bug fixes
The next update should be in two or three weeks, give or take five. I just landed a much needed job doing php development and currently have my feet in both jobs right now. Once I am back to only one job work will resume and I hope we can keep this pace going from there on out.
Categories: Art, Bard To Death, Game Design, Game Development, RPG, Rogue-like