Picking Up The Pieces
For a couple years now I have been working on programming an RPG. I started out with one idea which I ran with for a year before realizing I would never complete it with my current schedule. So I tried to simplify everything and start anew, but that RPG quickly got large and out of hand as well. I then jumped onto an iPhone project and finally finished a game, then finished a side scrolling RPG for a competition, then came back and made another RPG combat engine prototype which I am holding onto for a rainy day.
So now I have several partial RPG’s, including one half started 3d game (need more cash first) and no more college waiting on a degree so I can job hunt. So after running aground financially on 3D I decided to review my old design docs and decide on a way to mix them up and finish an RPG. I am still finalizing the design doc and prototyping a bit and getting pretty close to having something that looks fairly impressive. I am also toying with the idea of teaming up with an artist and a sound and music person. I was always hesitant to drag someone onboard before due to my inexperience, but I have learned a great deal over the last two years and feel much more confident in what I can do. And with college no longer a time factor I have been able to accomplish in a week what took me a month and a half in the first competition.