Choppacide, Enemy Unearthed
This was my expected date to start offering support for my new iPhone application, but it remains in review and will hopefully be available by next weekend. When I first started with the iPhone developer program most people bragged on their applications being passed in 1 to 3 days. Now I am reading a lot of reviews that indicate their review times taking around a month to get reviewed. I just hope to see this passed before I graduate college next month.

Choppacide EU was the side project I started to let off a little steam from two years of programming on an RPG. It is a quick fun game that is loosely based on my java4k entry in 2004. Choppacide EU was a fun project to work, and allowed me a chance to objective-c and cocoa, not to mention an incredible open source game engine called cocos2d-iphone. Chipmunk is used for the physics and is quite capable. It took me a couple of days to get a prototype working in TGB, then quite a few weekends learning iPhone development and tweaking physics.
I will have more on this game once it gets released.
