Archive

Archive for September, 2009

Choppacide Is Available on the App Store

September 13th, 2009 Code Ugly No comments

At long last Choppacide Enemy Unearthed is available on the App Store. It is a fast paced helecopter fighting game in which you protect your cattle from being a spiteful last act of a defeated foe. I had a lot of fun making, so go grab it so you can have a lot of fun playing it.

Choppacide on iTunes.

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Choppacide, Enemy Unearthed

September 5th, 2009 Code Ugly No comments

This was my expected date to start offering support for my new iPhone application, but it remains in review and will hopefully be available by next weekend. When I first started with the iPhone developer program most people bragged on their applications being passed in 1 to 3 days. Now I am reading a lot of reviews that indicate their review times taking around a month to get reviewed. I just hope to see this passed before I graduate college next month. :)

Choppacide EU

Choppacide EU

Choppacide EU was the side project I started to let off a little steam from two years of programming on an RPG. It is a quick fun game that is loosely based on my java4k entry in 2004. Choppacide EU was a fun project to work, and allowed me a chance to objective-c and cocoa, not to mention an incredible open source game engine called cocos2d-iphone. Chipmunk is used for the physics and is quite capable. It took me a couple of days to get a prototype working in TGB, then quite a few weekends learning iPhone development and tweaking physics.

I will have more on this game once it gets released.

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